D3Dx Video Game Streaming on Windows
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198Creation date:
Oct. 25, 2018Speakers:
Florian NierhausCompany:
BeboLicense:
CC BY-SA 3.0Description
How to be successful with GStreamer on windows. A reflection on 10 months of building a high performance D3Dx Video Game Streaming pipeline and overview of the D3D11/12 GStreamer infrastructure we built, as well as our GStreamer plugins for Chromium Embedded (CEF) and NW.js.
Florian Nierhaus is Director of Engineering and co-founder at Bebo. He loves engineering challenges and building real-time multimedia applications for fun and profit.
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