Developing Low latency Video Telephony solutions using GStreamer
Action | Key |
---|---|
Play / Pause | K or space |
Mute / Unmute | M |
Toggle fullscreen mode | F |
Select next subtitles | C |
Select next audio track | A |
Toggle automatic slides maximization | V |
Seek 5s backward | left arrow |
Seek 5s forward | right arrow |
Seek 10s backward | shift + left arrow or J |
Seek 10s forward | shift + right arrow or L |
Seek 60s backward | control + left arrow |
Seek 60s forward | control + right arrow |
Seek 1 frame backward | alt + left arrow |
Seek 1 frame forward | alt + right arrow |
Decrease volume | shift + down arrow |
Increase volume | shift + up arrow |
Decrease playback rate | < |
Increase playback rate | > |
Seek to end | end |
Seek to beginning | beginning |
You can right click on slides to open the menu
Share this media
HLS video stream
You can use an external player to play this stream (like VLC).
HLS video stream
Subscribe to notifications
When subscribed to notifications, an email will be sent to you for all added annotations.
Your user account has no email address.
Information on this media
85 views
GStreamer provides a powerful and flexible way to develop streaming media applications for use-cases such as Video Telephony, Live Audio/Video streaming, Video Conferencing e.t.c, by supporting plugins which utilize both hardware accelerated media components present in SoC and also supporting software based processing entities.
To ensure good overall user experience on such streaming media applications, there are various quality factors to ensure both at user-space and kernel-space level such as those related to maintaining Audio/Video Sync, Latency optimization & Performance fine-tuning, Detecting and avoiding Video Frame Skip, Audio distortion & Clipping, maintaining Audio/Video Quality and Error recovery e.t.c to ensure good overall user experience. The talk will go through above design considerations and also cover how to prototype, debug and optimize such low latency audio/video streaming application.
Taking a TI K3 based SoC as a reference example for prototyping the video telephony use-case, the talk will go through the basic building blocks of the video telephony use-case covering relevant concepts involved for each component from GStreamer and underlying Linux kernel frameworks perspective.
Lastly it will cover tools & techniques for testing, debugging, stabilizing and optimizing such solutions.
Creation date:
Sept. 26, 2023
Speakers:
Devarsh Thakkar
License:
CC BY-SA 3.0
Links:
Other media in the channel "GStreamer Conference 2023"
371 views, 121 this year, 4 this monthHow we are building a distributed multi-camera real-time sports tracking system using GStreamer and RustSeptember 26th, 2023
49 views, 8 this yearFlumes: Scan and index your multimedia filesSeptember 26th, 2023
304 views, 135 this year, 7 this monthGstWASM: GStreamer for the webSeptember 26th, 2023
86 views, 26 this yearVariations on a WebRTC relay architecture (featuring Janus and WebRTC{Src,Sink})September 26th, 2023
51 views, 11 this year, 1 this monthHYPE: HYbrid Parallel EncoderSeptember 26th, 2023
116 views, 69 this year, 3 this monthlibcamerasrc: Introduction and usage of libcamera's GStreamer elementSeptember 26th, 2023