Audio source separation using snakes, crabs and torches
| Action | Key |
|---|---|
| Play / Pause | K or space |
| Mute / Unmute | M |
| Toggle fullscreen mode | F |
| Select next subtitles | C |
| Select next audio track | A |
| Toggle automatic slides maximization | V |
| Seek 5s backward | left arrow |
| Seek 5s forward | right arrow |
| Seek 10s backward | shift + left arrow or J |
| Seek 10s forward | shift + right arrow or L |
| Seek 60s backward | control + left arrow |
| Seek 60s forward | control + right arrow |
| Seek 1 frame backward | alt + left arrow |
| Seek 1 frame forward | alt + right arrow |
| Decrease volume | shift + down arrow |
| Increase volume | shift + up arrow |
| Decrease playback rate | < |
| Increase playback rate | > |
| Seek to end | end |
| Seek to beginning | beginning |
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Audio source separation is the process of separating the individual sources from a mixed audio stream. This can be used, for example, to remove the vocals from a song in a karaoke application, to extract voice from a movie to allow for better transcription without background noise, or to remove one specific instrument from your favorite song and playing that instrument yourself.
In this lightning talk I will present the GStreamer "demucs" plugin. The plugin uses a PyTorch music source separation model, that is available as an easily installable Python package, from a GStreamer plugin written in Rust. This mix of technologies provides some interesting technical puzzles.
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