Adding Rust to a C++ GStreamer WebRTC application
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In this talk we dive into the development of a specific feature of our existing C++ WebRTC application based on GStreamer. The solution we chose involved setting up a GStreamer pipeline to send video over the WebRTC datachannel in fmp4 format all produced by the element isofmp4mux from gst-plugins-rs. Inspired by the use of GStreamer Rust bindings we found in the isofmp4mux code we decided to try out Rust for developing our new feature. In the talk we give an overview of how we integrated the Rust code into our our existing application and share our experiences from the journey.
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